Синтаксис: mset <mob> barenum <number>
mset <mob> baresize <num>
These mob fields control the mobs ability to fight without weapons.
Barenum is the low end of the damage done and baresize is the multiplier.
For example: barenum 10 and baresize 5 would have the effect of allowing
the mob to hit barehanded for 10-50 damage.
* This field also affects experience gained.
Experience is calculated as follows:
level 3*5 + max_hit +barenum *baresize +damroll * 50
+hitroll *ch -> level *10